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DCoder's Coding Realm

Home of DCoder's various tools and editors.

Author: DCoder Forums: Link

RockPatch 2

The official home of all RockPatch/Syringe/YR++/Ares development.

Author: pd, DCoder, Electro Forums: Link

Marshallx Industries

Be it Launch Base, the UMP or Purple Alert, Marshall's developments can be found here.

Author: Marshall Forums: Link

Final Dusk

A Yuri's Revenge mod making use of Ares.

Author: ORCACommander Forums: Link

Atrigan Tank Wars

A standalone tank combat game playing on the planet Atrigo.

Author: RedFox34 Forums: Link

 Launch Base 0.99.238
Posted by: Marshall - Wed, 2010 Feb 03 - Comments: 0 | Views: 22
avatar Further to the issues with the logging over the last couple of days, the final plans for how game/Ares logging will be handled in Launch Base have been implemented as follows:

Launch Base Version 0.99.238 [2010-02-03]
  • (checkbox) Capture except.txt - Launch Base will either capture any except.txt files produced or delete them.
  • (checkbox) Prompt For except.txt Description - As always, gives you the option to enter a description for the except.txt file produced.
  • (checkbox) Enable Ares Logging - tells Ares whether or not to produce a debug.log file. Launch Base will make no attempt to intercept this.
  • (button) Open Ares' Debug Folder - opens the Debug folder in My Computer, so that you can manually review/housekeep the files produced by Ares.
  • DCoder will be restoring the generation of except.txt in Ares, although the filename will include a timestamp where appropriate.


Get it here!
Posted in: Marshallx Industries News  
 Launch Base 0.99.236
Posted by: Marshall - Mon, 2010 Feb 01 - Comments: 0 | Views: 23
avatar A rather useful update for Ares testers, this one.

Launch Base Version 0.99.236 [2010-02-01]
  • Under Update Options, you can now select whether to have Ares update using the Stable build or Nightly build (this has been approved by DCoder). Stable is the default, however it should be noted that no Stable build has yet been released.
  • Ares SVN URL and Paths have been de-hardcoded.
  • Updated logging handling to consider an Ares crash dump file as evidence of an Internal Error.
  • Ares crash dump files will now be processed (either moved to LaunchBase\Logs or deleted).


Get it here!


EDIT:
Shortly after releasing this I've become aware of a bug with the new log handling. Basically, anything produced by Ares will be ignored and, without Ares, even except.txt will be ignored. Apologies for this, it's due to the timings of when the Ares files are generated and how they are named (+ a coding error on my part). I know how I'm going to fix it but it will take a little while - will try to get it done in a day or so.

EDIT2:
Version 0.99.237 released. The Debug folder is, for now, ignored whilst further planning takes place.

EDIT3:
Version 0.99.238 released. Final plans implemented.
Posted in: Marshallx Industries News  
 Work.
Posted by: DCoder - Tue, 2010 Jan 19 - Comments: 4 | Views: 113
avatar Blergh.

You probably guessed this from the title. I'm drowning in real life work again. No chance of that clearing up before mid-February, unfortunately.
Posted in: News from the Battlefield  
 Where to find the mod
Posted by: Whiteboy - Sat, 2010 Jan 09 - Comments: 0 | Views: 54
avatar Hey all!

Whiteboy's Rules, still unchanged from its final release years ago, how just today been posted to Filefront's Command and Conquer section, and the documentation updated. See the WRHQ's Download page for details.

Looks like they (and the File Fortress) will be the permanent places to get the mod for quite a while. The WRHQ site downloads page (as well as the mod readme) also explains how to install the mod addons (Assault map packs and Terrain Expansion) for the full experience.

The official mod Forum remains right here, at Renegade Project Forums, of course Smile

Enjoy!
Posted in: Whiteboy's News  
 Launch Base 0.99.235
Posted by: Marshall - Sun, 2010 Jan 03 - Comments: 2 | Views: 66
avatar Happy New Year everyone!

Launch Base Version 0.99.235 [2010-01-03]
  • Minor updates to Help Topics.
  • Fixed bug where mods would not activate all files correctly unless Recompile Mod was turned on.


Assault Map Packs 1+2 have now been released as a Launch Base plugin.

Launch Base Mod Creator Version 0.99.109 [2010-01-03]
  • Fixed bug where installers could not be created if an information page was included.
  • Assault Map Packs permitted in internal plugins.
  • Fixed bug with plugin security.lock generation that would result in returned security.keys being invalid.


Get it here!
Posted in: Marshallx Industries News  
 Happy New Year!
Posted by: Renegade - Fri, 2010 Jan 01 - Comments: 3 | Views: 83
avatar Happy New Year everyone! Smile
Hope you all had lots of fun and no one blew his hands (or other body parts) off!
Posted in: Propaganda Tower  
 Launch Base 0.99.234
Posted by: Marshall - Fri, 2009 Dec 25 - Comments: 0 | Views: 54
avatar Christmas present for y'all - hurrah!

Launch Base Version 0.99.234 [2009-12-24]
  • Warnings about low disk space on Launch Base start now display the disk space requirements in MB, not KB.
  • Added a new Ares section to the menu. The options to update Syringe/Ares and view the Ares manual have been moved here.
  • Added a form to allow the user to view/set Ares.ini settings from within Launch Base. These are NOT maintained by Launch Base - if a third party changes Ares.ini then Launch Base will not revert the changes. Available from the Ares menu.
  • Ares.ini is now a reserved filename and cannot be used by mods. It will be treated like an original game file.
  • Added support for FLAC files - Launch Base will now convert FLAC files to WAV automatically.
  • Fixed bug where mod display/launch sounds would not be played.
  • Added VideoBackBuffer and AllowVRAMSidebar options. Unlike the Ares.ini settings, these RA2MD.ini settings are maintained by Launch Base. Both revert to "no" if Advanced mode is turned off.


Launch Base Mod Creator Version 0.99.108 [2009-12-24]
  • FLAC files are now permitted wherever OGG files are permitted.
  • Added option to convert WAV files to FLAC automatically before adding them to generated installers. This option is on the Compression tab.
Posted in: Marshallx Industries News  
 Merry Christmas
Posted by: Renegade - Thu, 2009 Dec 24 - Comments: 5 | Views: 86
avatar I hope you all have enjoyable holidays, get to spend some time with your loved ones, receive lots of presents, eat yummy food, and have a beautiful Christmas tree. Smile

Merry Christmas
Posted in: Propaganda Tower  
 Cleanse, Purge, Kill
Posted by: Renegade - Sun, 2009 Dec 06 - Comments: 2 | Views: 113
avatar Yes, it's that time of the year again.

After New Year's, that is, in roughly 4 weeks, I will purge -with a few exceptions- all accounts with 0 posts from the database.

So if you have an account and never use it for some reason, or you just registered, you should post at least once until then.

Have a nice day.
Posted in: Propaganda Tower  
 CNCNZ Roundtable 25: Classic Modding Special
Posted by: DCoder - Mon, 2009 Nov 30 - Comments: 1 | Views: 81
avatar Yeah, we don't do newsposts that often...

but I think this will be an interesting read to most of you:

http://www.cncnz.com/features/roundtable/2009/25/
Posted in: Propaganda Tower  

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