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DCoder's Coding Realm

Home of DCoder's various tools and editors.

Author: DCoder Forums: Link

RockPatch 2

The official home of all RockPatch/Syringe/YR++/Ares development.

Author: pd, DCoder, Electro Forums: Link

Marshallx Industries

Be it Launch Base, the UMP or Purple Alert, Marshall's developments can be found here.

Author: Marshall Forums: Link

Final Dusk

A Yuri's Revenge mod making use of Ares.

Author: ORCACommander Forums: Link

Atrigan Tank Wars

A standalone tank combat game playing on the planet Atrigo.

Author: RedFox34 Forums: Link

 New Site Design
Posted by: Renegade - Tue, 2010 Mar 09 - Comments: 3 | Views: 66
avatar Inching closer and closer on our path to a public release, I just put a completely new Ares site design online.

It's spartan and experimental in some regards, but all in all, it seems to hold up fine.
Even though the text does refer to download links, the links themselves are not visible yet, since there's nothing to download so far.

As all sites put out by Renegade Projects, it uses modern web standards and common media types for the best, most efficient user experience - since we refuse to break perfectly fine code just because Microsoft's code monkeys can't be arsed to adhere to standards, it is very most likely that the site will malfunction in most, if not all versions of Internet Explorer.
Get a real browser and you don't have that kind of problem.

The navbar styling has been recoded from ground up, and might flunk out in IE as well. I'm more inclined to fix that, but since I don't have Internet Explorer here to test it, that can only happen through feedback.

Note: As part of the site move I removed all unrelated files from Ares's domain. If that breaks existing links to certain downloads, please comment below so those particular pieces of content can be restored.

Hope you like the new design.Smile
Posted in: News from the Battlefield  
 Updating the Bugtracker
Posted by: Renegade - Sat, 2010 Feb 27 - Comments: 0 | Views: 50
avatar A new major minor version of the software we use on the bugtracker has been released, so I updated the tracker.

This new update includes a number of changes and features (for example the unification of Simple and Advanced View), so don't panic if the tracker looks or behaves a little different from now on.
If any bugs or errors appear, please note them below.

(funny...we want Ares bug reports in the tracker, not the forum, but tracker bugs in the forum, not the tracker...LOL )
Posted in: Propaganda Tower  
 Progress
Posted by: DCoder - Mon, 2010 Feb 22 - Comments: 3 | Views: 161
avatar So the days of endless real life work are coming to an end, and I'm coming back to Ares progress. Weee.

1. A public preview release is coming soon.
2. Lots of good things have been coded even while I was busy, all hail Renegade, the only person who's bothered to help me with the code! (Thank Marshall and the testers too, of course.)
Posted in: News from the Battlefield  
 Launch Base 0.99.239
Posted by: Marshall - Tue, 2010 Feb 16 - Comments: 0 | Views: 25
avatar Thanks to AlexB for pointing out a few issues.

Launch Base Version 0.99.239 [2010-02-16]
  • Fixed crash on closing Help Topics when Check-For-Updates window was open.
  • Right-clicking on a part of the mod list where there is no entry will no longer cause the popup menu to be shown.
  • Improved Help Topics load speed.
  • Residual File Manager window is no longer pointlessly resizable.
  • 00000000.256, YR1.dsk, and wdt.mix will no longer be treated as residual files.
  • Installer no longer sets the Launch Base website link to the wrong URL.


Get it here!
Posted in: Marshallx Industries News  
 Launch Base 0.99.238
Posted by: Marshall - Wed, 2010 Feb 03 - Comments: 0 | Views: 34
avatar Further to the issues with the logging over the last couple of days, the final plans for how game/Ares logging will be handled in Launch Base have been implemented as follows:

Launch Base Version 0.99.238 [2010-02-03]
  • (checkbox) Capture except.txt - Launch Base will either capture any except.txt files produced or delete them.
  • (checkbox) Prompt For except.txt Description - As always, gives you the option to enter a description for the except.txt file produced.
  • (checkbox) Enable Ares Logging - tells Ares whether or not to produce a debug.log file. Launch Base will make no attempt to intercept this.
  • (button) Open Ares' Debug Folder - opens the Debug folder in My Computer, so that you can manually review/housekeep the files produced by Ares.
  • DCoder will be restoring the generation of except.txt in Ares, although the filename will include a timestamp where appropriate.


Get it here!
Posted in: Marshallx Industries News  
 Launch Base 0.99.236
Posted by: Marshall - Mon, 2010 Feb 01 - Comments: 0 | Views: 34
avatar A rather useful update for Ares testers, this one.

Launch Base Version 0.99.236 [2010-02-01]
  • Under Update Options, you can now select whether to have Ares update using the Stable build or Nightly build (this has been approved by DCoder). Stable is the default, however it should be noted that no Stable build has yet been released.
  • Ares SVN URL and Paths have been de-hardcoded.
  • Updated logging handling to consider an Ares crash dump file as evidence of an Internal Error.
  • Ares crash dump files will now be processed (either moved to LaunchBase\Logs or deleted).


Get it here!


EDIT:
Shortly after releasing this I've become aware of a bug with the new log handling. Basically, anything produced by Ares will be ignored and, without Ares, even except.txt will be ignored. Apologies for this, it's due to the timings of when the Ares files are generated and how they are named (+ a coding error on my part). I know how I'm going to fix it but it will take a little while - will try to get it done in a day or so.

EDIT2:
Version 0.99.237 released. The Debug folder is, for now, ignored whilst further planning takes place.

EDIT3:
Version 0.99.238 released. Final plans implemented.
Posted in: Marshallx Industries News  
 Work.
Posted by: DCoder - Tue, 2010 Jan 19 - Comments: 4 | Views: 142
avatar Blergh.

You probably guessed this from the title. I'm drowning in real life work again. No chance of that clearing up before mid-February, unfortunately.
Posted in: News from the Battlefield  
 Where to find the mod
Posted by: Whiteboy - Sat, 2010 Jan 09 - Comments: 0 | Views: 59
avatar Hey all!

Whiteboy's Rules, still unchanged from its final release years ago, how just today been posted to Filefront's Command and Conquer section, and the documentation updated. See the WRHQ's Download page for details.

Looks like they (and the File Fortress) will be the permanent places to get the mod for quite a while. The WRHQ site downloads page (as well as the mod readme) also explains how to install the mod addons (Assault map packs and Terrain Expansion) for the full experience.

The official mod Forum remains right here, at Renegade Project Forums, of course Smile

Enjoy!
Posted in: Whiteboy's News  
 Launch Base 0.99.235
Posted by: Marshall - Sun, 2010 Jan 03 - Comments: 2 | Views: 75
avatar Happy New Year everyone!

Launch Base Version 0.99.235 [2010-01-03]
  • Minor updates to Help Topics.
  • Fixed bug where mods would not activate all files correctly unless Recompile Mod was turned on.


Assault Map Packs 1+2 have now been released as a Launch Base plugin.

Launch Base Mod Creator Version 0.99.109 [2010-01-03]
  • Fixed bug where installers could not be created if an information page was included.
  • Assault Map Packs permitted in internal plugins.
  • Fixed bug with plugin security.lock generation that would result in returned security.keys being invalid.


Get it here!
Posted in: Marshallx Industries News  
 Happy New Year!
Posted by: Renegade - Fri, 2010 Jan 01 - Comments: 3 | Views: 94
avatar Happy New Year everyone! Smile
Hope you all had lots of fun and no one blew his hands (or other body parts) off!
Posted in: Propaganda Tower  

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